Clay Shirky: Cognitive Surplus
Clay Shirky: Cognitive Surplus: Creativity and Generosity in
a Connected Age (2010, Penguin Press)
1. Gin, Television, and Cognitive Surplus (pp. 2-5):
Industrialization didn't just create new ways of working, it
created new ways of living, because the relocation of the population
destroyed ancient habits common to country living, while drawing so
many people together that the new density of the population broke the
older urban models as well. In an attempt to restore London's
preindustrial norms, Parliament seized on gin. Starting in the late
1720s, and continuing over the next three decades, it passed law after
law prohibiting various aspects of gin's production, consumption, or
sale. This strategy was ineffective, to put it mildly. The result was
instead a thirty-year cat-and-mouse game of legislation to prevent gin
consumption, followed by the rapid invention of ways to defeat those
laws. Parliament outlawed "flavored spirits"; so distillers stropped
adding juniper berries to the liquor. Selling gin was made illegal;
women sold from bottles hidden beneath their skirts, and some
entrepreneurial types created the "puss and mew," a cabinet set on the
streets where a customer could approach and, if they knew the
password, hand their money to the vendor hidden inside and receive a
dram of gin in return.
What made the craze subside wasn't any set of laws. Gin consumption
was treated as the problem to be solved, when in fact it was a
reaction to the real problem -- dramatic social change and the
inability of older civic models to adapt. What helped the Gin Craze
subside was the restructuring of society around the new urban
realities created by London's incredible social density, a
restructuring that turned London into what we'd recognize as a modern
city, one of the first. Many of the institutions we mean when we talk
about "the industrialized world" actually arose in response to the
social climate created by industrialization, rather than to
industrialization itself. Mutual aid societies provided shared
management of risk outside the traditional ties of kin and church. The
spread of coffeehouses and later restaurants was spurred by
concentration populations. Political parties began to recruit the
urban poor and to field candidates more responsive to them. These
changes came about only when civic density stopped being treated as a
crisis and started being treated as a simple fact, even an
opportunity. Gin consumption, driven upward in part by people
anesthetizing themselves against the horrors of city life, started
falling, in part because the new social structures mitigated these
horrors. The increase in both population and aggregate wealth made it
possible to invent new kinds of institutions; instead of madding
crowds, the architects of the new society saw a civic surplus, created
as a side effect of industrialization.
And what of us? What of our historical generation? That section of
the global population we still sometimes refer to as "the
industrialized world" has actually been transitioning to a
postindustrial form for some time. [ . . . ]
During this transition, what has been our gin, the critical lubricant
that eased our transition from one kind of society to another?
The sitcom. Watching sitcoms -- and soap opera, costume dramas, and
the host of other amusements offered by TV -- has absorbed the lion's
share of the free time available to the citizens of the developed
world. [ . . . ]
We watched I Love Lucy. We watched Gilligan's
Island. We watched Malcolm in the Middle. We watched
Desperate Housewives. We had so much free time to burn and so
few other appealing ways to burn it that every citizen in the
developed world took to watching television as if it were a duty. TV
quickly took up the largest chunk of our free time: an average of over
twenty hours a week, worldwide.
(pp. 8-9):
A TV producer who was trying to decide whether I should come on her
show to discuss the book [Here Comes Everybody] asked me, "What
interesting uses of social media re you seeing now?"
I told her about Wikipedia, the collaboratively created
encyclopedia, and about the Wikipedia article on Pluto. Back in 2006,
Pluto was getting kicked out of the planet club -- astronomers had
concluded that it wasn't enough like the other planets to make the
cut, so they proposed redefining planet in such a way as to
exclude it. As a result, Wikipedia's Pluto page saw a sudden spike in
activity. People furiously edited the article to take account of the
proposed change in Pluto's status, and the most committed group of
editors disagreed with one another about how best to characterize the
change. During this conversation, they updated the article --
contesting sections, sentences, and even word choice throughout --
transforming the essence of the article from "Pluto is the ninth
planet" to "Pluto is an odd-shaped rock with an odd-shaped orbit at
the edge of the solar system."
I assumed that the producer and I would jump into a conversation
about social construction of knowledge, the nature of authority, or
any of the other topics that Wikipedia often generates. She didn't ask
any of those questions, though. Instead, she sighedand said, "Where do
people find the time?" Hearing this, I snapped and said, "No one who
works in TV gets to ask that question. You know where the time comes
from." She knew, because she worked in the industry that had been
burning off the lion's share of our free time for the last fifty
years.
Imagine treating the free time of the world's educated citizenry as
an aggregate, a kind of cognitive surplus. How big would that surplus
be? To figure it out, we need a unit of measurement, so let's start
with Wikipedia. Suppose we consider the total amount of time people
have spent on it as a kind of unit -- every edit made to every
article, and every argument about those edits, for every language that
Wikipedia exists in. That would represent something like one hundred
million hours of human thought, back when I was talking to the TV
producer. (Marvin Wattenberg, an IBM researcher who has spent time
studying Wikipedia, helped me arrive at that figure. It's a
back-of-the-envelope calculation, but it's the right order of
magnitude.) One hundred million hours of cumulative thought is
obviously a lot. How much is it, though, compared to the amount of
time we spend watching television?
Americans watch roughly two hundred billion hours of TV
every year. That represents about two thousand Wikipedias' projects'
worth of free time annually.
(p. 11):
But now, for the first time in the history of television, some
cohorts of young people are watching TV less than their
elders. Several population studies -- of high school students,
broadband users, YouTube users -- have noticed the change, and their
basic observation is always the same: young populations with access to
fast, interactive media are shifting their behavior away from media
that presupposes pure consumption. Even when they watch video online,
seemingly a pure analog to TV, they have opportunities to comment on
the material, to share it with their friends, to label, rate, or rank
it, and of course, to discuss it with other viewers around the
world.
Milkshake Mistakes (p. 14):
It's also easy to assume that the world as it currently exists
represents some sort of ideal expression of society, and that all
deviations from this sacred tradition are both shocking and
bad. Although the internet is already forty years old, and the web
half that age, some people are still astonished that individual
members of society, previously happy to spend most of their free time
consuming, would start voluntarily making and sharing things.
More Is Different (pp. 20-21):
People asking Where do people find the time? aren't usually
looking for an answer; the question is rhetorical and indicates that
the speaker thinks certain activities are stupid. In my conversation
with the TV producer, I also mentioned World of Warcraft, an
online game set in a fantasy realm of knights and elves and evil
demons. Many of the challenges in Warcraft are so difficult
that they cannot be undertaken by individual players; instead, the
players have to band together into guilds, complex, in-game social
structures with dozens of members, each performing specialized
tasks. As I described these guilds and the work they require of their
members, I could tell what she thought of Warcraft players:
grown men and women sitting in their basements pretending to be elves?
Losers.
The obvious response is: at least they're doing something.
(p. 23):
Expanding our focus to include producing and sharing doesn't even
require making big shifts in individual behavior to create enormous
changes in outcome. The world's cognitive surplus is so large that
small changes can have huge ramifications in aggregate.
(p. 25):
Any human event, however improbable, sees its likelihood grow in a
crowd. Big surpluses are different from small ones.
In the words of the physicist Philip Anderson, "More is different."
When you aggregate a lot of something, it behaves in new ways, and our
new communications tools are aggregating our individual ability to
create and share, at unprecedented levels of more. Consider this
question, one whose answer has changed dramatically in recent years:
What are the chances that a person with a camera will come across an
event of global significance?
A New Resource
2. Means: Protests in South Korea in 2007 when they agreed
to relax the ban on US beef imports; persistent long-term protests
emerged, largely teenage girls communicating via websites, including
one run by a prominent boy band (p. 35):
It's not clear what South Korea's policy on U.S. beef should
be. But the change Lee negotiated upset many citizens who wanted to be
consulted and hadn't been. When kids who are too young to vote are out
in the street protesting policies, it can shake governments used to a
high degree of freedom from public oversight. In this case, the giant,
continual protest around the hot-button issue of food safety (and, as
the protest went on, education policy and national identity) eroded
Lee's popularity. He had entered office in February 2008 with close to
a 75 percent approval rating. But during the month of May, that figure
plummeted to less than 20 percent.
As May turned to June, and the protesters didn't go away, Lee's
government finally decided enough was enough and ordered the police to
break up the protest -- a task it set about with gusto. Instantly,
websites were filled with images of policemen with water cannons and
batons attacking the largely peaceful protesters; thousands of people
watched online videos of police clubbing or kicking teenage girls in
the head. The crackdown had the opposite effect of the one Lee
intended. Condemnation of the police was widespread, even
international, and both the Asian Human Rights Commission and Amnesty
International began investigations. As a result of the violence and
subsequent publicity, the protest grew bigger.
Preserving Old Problems (pp. 39-40):
PickupPal.com is one of those new information channels, a
carpooling site designed to coordinate drivers and riders planing to
travel along the same route. The driver proposes a price for the ride,
and if the passenger agrees, the system puts them in touch with each
other. [ . . . ]
PickupPal also faces the problem of scale -- below a certain
threshold number of potential drivers and riders, the system will
hardly work at all, while above that threshold more is better. Someone
using the system and finding a match one time out of three will have a
very different attitude toward it than someone who finds a match nine
times out of ten. One in three is a backup plan; nine in ten is
infrastructure.
Gutenberg Economics (pp. 43-45):
Movable type introduced something else to the intellectual
landscape of Europe: an abundance of books. Prior to Gutenberg, there
just weren't that many books. A single scribe, working alone with a
quill and ink and a pile of vellum, could make a copy of a book, but
the process was agonizingly slow, making output of scribal copying
small and the price high. At the end of the fifteenth century, a
scribe could produce a single copy of a five-hundred page book for
roughly thirty florins, while Ripoli, a Venetian press, would, for
roughly the same price, print more than three hundred copies of the
same book. [ . . . ]
Movable type removed that bottleneck, and the firs thing the
growing cadre of European printers did was to print more Bibles --
lots more Bibles. [ . . . ] And then in a
historical eyeblink, books started appearing in local languages, books
whose text was months rather than centuries old, books that were, in
aggregate, diverse, contemporary, and vulgar. (Indeed, the word
novel comes from this period, when newness of content was
itself new.)
The radical solution to spare capacity -- produce books that no one
had ever read before -- created new problems, chiefly financial
risk. [ . . . ] Their answer was to make the
people who bore the risk -- the printers -- responsible for the
quality of the books as well. There's no obvious reason why people who
are good at running a printing press should also be good at deciding
which books are worth printing. But a printing press is expensive,
requiring a professional staff to keep it running, and because the
material has to be produced in advance of demand for it, the economics
of the printing press put the risk at the site of
production. [ . . . ] It's expensive to own the
means of production, whether it is a printing press or a TV tower,
which makes novelty a fundamentally high-risk operation. If it's
expensive to own and manage the means of production or if it requires
a staff, you're in a world of Gutenberg economics. And wherever you
have Gutenberg economics, whether you are a Venetian publisher or a
Hollywood producer, you're going to have fifteenth-century risk
management as well, where the producers have to decide what's good
before showing it to the audience. In this world almost all media was
produced by "the media," a world we all lived in up until a few years
ago.
The Button Marked "Publish" (p. 46):
Publishing used to be something we had to ask permission to do; the
people whose permission we had to ask were publishers. Not
anymore. Publishers still perform other functions in selecting,
editing, and marketing work (dozens of people besides me have worked
to improve this book, for example), but they no longer form the
barrier between private and public writing.
(p. 47):
There have always been people willing to argue that an increase in
freedom to publish isn't worth the decrease in average quality; Martin
Luther observed in 1569, "The multitude of books is a great
evil. There is no measure of limit to this fever for writing; every
one must be an author; some out of vanity, to acquire celebrity and
raise up a name; others for the sake of mere gain."
[ . . . ]
Luther and Poe both relied on the printing press, but they wanted
the mechanics of publishing, to which they had easy access, not to
increase the overall volume of published work: cheaper for me but
still inaccessible to thee. Economics doesn't work that way,
however. The easier it is for the average person to publish, the more
average what gets published becomes. But increasing freedom to
participate in the public conversation has compensating values.
(p. 51):
The low-quality material that comes with increased freedom
accompanies the experimentation that creates the stuff we will end up
prizing. That was true of the printing press in the fifteenth century,
and it's true of the social media today. In comparison with a previous
age's scarcity, abundance brings a rapid fall in average quality, but
over time experimentation pays off, diversity expands the range of the
possible, and the best work becomes better than what went
before. After the printing press, publishing came to matter more
because the expansion of literary, cultural, and scientific writing
benefited society, even though it was accompanied by a whole lot of
junk.
The Connective Tissue of Society
Three Amateurs Walk Into a Bar
The Shock of Inclusion (p. 63):
The people surprised at our new behaviors assume that behavior is a
stable category, but it isn't. Human motivations change little over
the years, but opportunity can change a little or a lot, depending on
the social environment. In a world where opportunity changes little,
behavior will change little, but when opportunity changes a lot,
behavior will as well, so long as the opportunities appeal to real
human motivations.
The harnessing of our cognitive surplus allows people to behave in
increasingly generous, public, and social ways, relative to their old
status as consumers and couch potatoes. The raw material of this
change is the free time available to us, time we can commit to
projects that range from the amusing to the culturally
transformative. [ . . . ]
Our new tools haven't caused those behaviors; but they have allowed
them. Flexible, cheap, and inclusive media now offers us opportunities
to do all sorts of things we once didn't do. In the world of "the
media," we were like children, sitting quietly at the edge of a circle
and consuming whatever the grown-ups at the edge of a circle and
consuming whatever the grown-ups in the center of the circle
produced. That has given way to a world in which most forms of
communication, public and private, are available to everyone in some
form.
3. Motive
Love Over Gold (pp. 72-74):
Receiving sufficient payment can make otherwise undesirable
activity desirable and worthwhile. (Thus is society able to employ
garbage collectors.) But Deci's experiment suggested that extrinsic
motivations aren't always the most effective ones and that increasing
extrinsic motivations can actually decrease intrinsic ones. He
concluded that an extrinsic motivation like being paid can crowd out
an intrinsic one like enjoying something for its own sake. (This idea
of one motivation's crowding out another also appears in the
literature on TV watching, where TV crowds out social
interactions.) [ . . . ]
The idea that people behave differently if they are doing something
for love or for money won't seem terribly surprising to anyone who's
ever had both a job and a hobby, but many in the world of academic
psychology regarded Deci's findings as perverse. In 1970, theories of
human motivation, as well as the practical use of rewards in the
schoolroom and the workplace, were often based on simple ideas of
stimulus -- adding any new reward to an existing activity would make
people do more of it. This framework made little distinction among
different kinds of motivation, and the most general-purpose motivator
available has always been cash. Deci's conclusion that payment can
crowd out other kinds of motivation flew in the face of both existing
theory and practice.
Autonomy and Competence (pp. 77-78):
At the time it was launched, I was running the production
department for a web design firm in New York, and I was certain
Geocities was going to fail. I'd seen the amount of work that went
into designing a usable website, from the navigation to the design
to the layout, and I knew that a bunch of amateurs could not even
approximate the quality of what professional designers were
creating. No one would want to have their own mediocre page, when
there was all of this professional work being put on the web at the
same time.
I was right about the design quality of the average Geocities page,
but I was completely wrong about the popularity of Geocities; it
quickly became one of the most popular sites of its day. What I hadn't
understood was that design quality wasn't the sole metric for a
webpage. Webpages don't have just quality; they have qualities,
plural. Clarity of design is obviously good, but other qualities, like
the satisfaction of making something on your own or leaning while
doing, can trump it. People don't actively want bad design -- it's
just that most people aren't good designers, but that's not going to
stop them from creating things on their own. Creating something
personal, even of moderate quality, has a different kind of appeal
than consuming something made by others, even something of high
quality.
Membership and Generosity
Amateur Motivation, Public Scale
Feedback Loops (pp. 87-88):
Indeed, as Harvard sociologist Robert Putnam documented
exhaustively in his 1995 book Bowling Alone: America's Declining
Social Capital, postwar America saw a general decline in social
connections in an incredibly broad array of areas, from number of
close friends to participation in hobbyist groups to participation in
amateur sports leagues (as suggested by Putnam's title). Putnam argued
that this reduction in social capital was driven by suburbanization,
longer commute times, and increased television watching.
If the only thing our new communications tools allowed was the
release of pent-up desires, the effect would have been like a cork
popping; satisfaction of our latent needs for autonomy and competence
would pour out quickly and then stabilize at some new level. But
that's not what's happening. The flow of amateur production and
organization, far from stabilizing, continues to increase, because the
social media rewards our intrinsic desires for membership and sharing
as well.
Broadcast media, like television, clearly filled some human needs,
but those needs that they couldn't fill well became harder to see and,
ultimately, harder to imagine. Now those desires are starting to
reappear because the social media has made them both expressible and
visible, and also because personal motivations and social ones amplify
each other in a feedback loop. Indulgence in feelings of membership
and sharing can increase our desire for more connectedness, which
increases its expression, and so on. [ . . . ]
Social media also drives discovery costs through the floor: web
access allows you to find other people who like building model trains
and doing macramé, or designing paper airplanes, or dressing up as
anime characters, or practicing jnana yoga, or knitting socks, or
photographing pay phones, or cooking Catalan food, on and on, at any
hour of the day or night, worldwide. As my NYU colleague Nicholas
Mirzoeff has remarked, the reason the web continues to astonish is
simple: "The web means we're finally being exposed to the full crazy
range of what people are actually interested in."
Intrinsic Motivation, Public Action
4. Opportunity (pp. 100-101):
Many of the stories we tell ourselves about the tools we use are
really stories about human motivation. We grossly overestimated the
degree to which e-mail would always seem futuristic and hard to use,
we grossly underestimated the technical talents of older people, and
we simply ignored the basic truth of technology: if a tool is useful,
people will use it. (Surprise.) They will use it even if the tool is
very different from what existed before, provided it lets them do
things they want to do. The mystery isn't why older people started
e-mailing each other; the mystery is how we could have convinced
ourselves that e-mail use was mainly about technological novelty
rather than social continuity. [ . . . ]
Many of our behaviors are like memorizing phone numbers, held in
place not by desire but by inconvenience, and they're quick to
disappear when the inconvenience does. Getting news from a piece of
paper, having to be physically near a television at a certain time to
see a certain show, keeping our vacation pictures to ourselves as if
they were some big secret -- not one of these behaviors made a lick of
sense. We did those things for decades or even centuries, but they
were only as stable as the accidents that caused them. And when the
accidents went away, so did the behaviors.
Skateboards and Easels
Ultimatum Game (p. 109):
Far from being incompatible with communal sharing, exposure to
market logic actually increases our willingness to transact generously
with strangers, in part because that's how markets work. When I am
selling something, the economic nature of the transaction actually
erodes my interest in how (or whether) I know the buyer. The market
acquaints people with the utility of making transactions with people
you don't know and with the idea, however implicit, that those
transactions are an appropriate way of interacting with strangers.
Combinality (pp. 110-111):
Information can now be made globally available, in an unlimited
number of perfect copies, at zero marginal cost. As a result, every
mode of communication that once had to rely on market pricing can now
have an alternative that relies on open sharing. (Access to
Encyclopaedia Britannica uses market pricing, while access to
Wikipedia is open; software has undergone a similar shift between
commercial and open source versions.) Similarly, the old limitations
of TV, radio, and print created a class of media professionals with
privileged access to public speech, but public speech can now rely on
wide participation. (You have to be hired to be on the nightly news,
but not to blog every night.) Many coordination hurdles that required
professional managers to direct paid workers can now have an
alternative that relies on massively distributed cooperation among
amateurs. (Microsoft has to hire and manage the people who create
Windows; the group of programmers that created Linux doesn't.)
The change is a matter of simple fact -- digital networks make
sharing cheap and potential participation nearly universal. But the
reaction to that simple fact has often been disbelief or horror, at
least from the beneficiaries of market pricing and authority
ranking.
(pp. 111-112):
As the economist and Nobel laureate Elinor Ostrom has shown, when
we assume people are principally selfish, we design systems that
reward selfish people. [ . . . ] Assumptions that
people are selfish can become self-fulfilling prophecies, creating
systems that provide lots of individual freedom to act but not a lot of
public value or management of collective resources for the greater
public good. Systems designed around assumptions of selfishness can
also crowd out solutions that could arise when people communicate with
one another and enter into agreements that they jointly monitor and
enforce. Conversely, systems that assume people will act in ways that
create public goods, and that give them opportunities and rewards for
doing so, often let them work together better than neoclassical
economics would predict.
Social Production: People You Don't Know, Making Your Life
Better for Free: mostly on Apache, more generally free software.
Generation X, Y, Z (pp. 121-122):
Generations do differ, but less because people differ than because
opportunities do. Human nature changes slowly but includes an
incredible range of mechanisms for adapting to our surroundings. Young
people born in the decades after the baby boom ended were labeled
Generation X, and they began entering the workforce in real numbers in
the late 1980s. Gen Xers were said to be lazy -- "slackers" in the
parlance of the time -- who didn't exhibit the straightforward work
ethic of their predecessors. (As someone born at the tail end of the
baby room, I loved this reasoning.) Commentators wrung their hands
about the slackers in our midst, further evidence that society was
going to hell in a handbasket. (Remember the Gin Laws?)
Then in the early 1990s a funny thing happened: Gen Xers started
founding companies, joining start-ups, and working around the clock in
pursuit of new opportunities. Gen Xers weren't slackers at all -- they
were entrepreneurial! How could we have gotten it so wrong?
It's simple: we didn't factor in the environment in which the
then-twentysomethings were living. The market crash of 1987 was
followed by a fitful performance in the U.S. economy that, by the
early 1990s, had tipped into a full-blown recession. In a recession,
taking a dead-end job and conserving costs by hanging out with friends
and drinking cheap beer are perfectly sensible responses. Maybe this
generation wanted to be go-getters even in the depths of the
recession, but people don't behave in ways they don't have the
opportunity to behave in. Once the recession was over, the landscape
of opportunity changed dramatically: it became easier to find a
well-paying job, to start a company, or to join a start-up, all
activities that the former slackers dove into with gusto.
(pp. 125-126):
Napster spread among the young not because they were more
criminally minded than their elders, nor because they were possessed
of a greater spirit of sharing. Napster spread for three much more
prosaic reasons: (1) digital data is infinitely and perfectly copyable
at zero marginal cost; (2) people will share if sharing is simple
enough, and we generally resist being spiteful under the same
conditions; and (3) Shawn Fanning designed a system to link (1) to (2)
via the right incentives. That's it. That's what turned the recording
industry upside down. Similarly, Napster's original model was
destroyed when the recording industry's legal actions raised the cost
of sharing high enough to unlink (1) and (2) for a significant number
of people.
Collaborative Spirals (p. 129):
Social production is not a panacea; it is just an
alternative. Although we are better off being able to use it when it
is valuable, it brings its own challenges, just as production via
firms and governments does. Even the simplest pooled effort or
voluntary participation can be fraught with tension among the
individual participants, and between those individuals and the
group. Like many aspects of social life, this problem has no solution;
the dilemma can be addressed only by various compromises, none of them
wholly satisfactory. One way to help a group of participants improve
their ability to function together is the creation and maintenance of
shared culture.
5. Culture
Culture as a Coordinating Tool (pp. 138-140):
Alchemical methods were hoarded rather than shared, passed down
from master to apprentice, and when the alchemists did describe their
experiments, the descriptions were both incomplete and
vague. [ . . . ]
This was hardly a recipe for success; even worse, no two people
working with alchemical descriptions could reliably even fail in the
same way. As a result, alchemical conclusions accumulated only slowly,
with no steady improvement in utility. Absent transparent methods and
a formal way of rooting out errors, erroneous beliefs were as likely
to correct ones to be preserved over generations. In contrast, members
of the Invisible College described their methods, assumptions, and
results to one another, so that all might benefit from both successes
and failures. [ . . . ]
Culture -- not tools or insights -- animated the Invisible College
and transmuted alchemy into chemistry. The members accumulated facts
more quickly, and were able to combine existing facts into new
experiments and new insights. By insisting on accuracy and
transparency, and by sharing their assumptions and working methods
with one another, the collegians had access to the group's collective
knowledge and constituted a collaborative circle. Their cultural norms
transformed the alchemists' slow accumulation of personal and
idiosyncratic beliefs into a set of methods and results that could be
observed, understood, and recombined by any scientifically literate
participant.
Combinability makes knowing something different from having
something. If you have a stick, and someone gives you another one, you
have two sticks. It's better than having just one, but it's still not
much. If, on the other hand, you have a piece of knowledge -- that
rubbing the two sticks together in a certain way can make fire -- you
can do something of value that you couldn't do before. Increasing the
number of things you have can be useful, but increasing the amount of
knowledge you have can be transformative. This is what makes the ways
a society shares knowledge so critical, and what helped give the
Invisible College such a dramatic edge over the alchemists. Even when
working with the same tools, they were working in a far different, and
better, culture of communication.
The Economics of Sharing (p. 142):
Increases in community size, decreases in cost of sharing, and
increases in clarity all make knowledge more combinable, and in groups
where these characteristics grow, combinability will grow. These three
conditions are all magnified by a medium that is global and cheap, and
that lets unlimited perfect copies of information spread at will, even
among large and physically dispersed groups. Our technological tools
for making information globally available and discoverable, by
amateurs, at zero marginal cost, thus represent an enormous and
positive shock to the combinability of knowledge.
College Professors and Brain Surgeons (p. 151):
When things that used to be inconvenient stop being inconvenient,
though, the old accommodations have to be renegotiated, including the
role of those workers: when you can get advice about a restaurant from
the aggregate view of people who've actually eaten there, the value of
the critic as a source of recommendation is reduced. Other functions
of the critic, such as interpreting its chef's intentions or relating
it to the history of a particular cuisine remain, but the overall
value of the reviewer's work shrinks because the world has changed
around him.
Patients Like Us
6. Personal, Communal, Public, Civic (pp. 161-162):
The dramatically reduced cost of public address, and the
dramatically increased size of the population wired together, means
that we can now turn massive aggregations of small contributions into
things of lasting value. This fact, key to our current era, has been a
persistent surprise. At every turn, skeptical observers have attacked
the idea that pooling our cognitive surplus could work to create
anything worthwhile, or suggested that if it does work, it is a kind
of cheating, because sharing at a scale that competes with older
institutions is somehow wrong. Steve Ballmer of Microsoft denounced
the shared production of software as communism. Robert McHenry, a
former editor in chief of Encyclopedia Britannica, likened
Wikipedia to a public rest room. Andrew Keen, author of The Cult of
the Amateur, compared bloggers to monkeys. These complaints,
self-interested thought hey were, echoed more broadly held
beliefs. Shared, unmanaged effort might be fine for picnics and
bowling leagues, but serious work is done for money, by people who
work in proper organizations, with managers directing their work.
Upgrading one's imagination about what is possible is always a leap
of faith. In earlier eras, when amateur groups were small and
organization costs were high, sharing wasn't terribly effective at
creating large-scale or long-lasting value; groups were hard to
coordinate, and the fruits of amateur efforts were hard to preserve,
discover, or disseminate. These limits of size and longevity also
limited sharing's metaphorical radius and half-life -- its social
radius was historically quite small, and its half-life was quite
short. But social production can now be dramatically more effective
than it used to be, both in absolute terms and relative to more
formally managed production, because the radius and half-life of
shared effort have moved from household to global scale.
Women and Men
Individuals, Groups, and Freedom (pp. 175-176):
It's hard to imagine a future where someone asks himself, "Where,
oh where can I share a picture of my cute kitten?" Almost by
definition, if people want that kind of value, it will be there. It's
not so simple with public and especially civic value. As Gary Kamiya
has noted of today's web, "You can always get what you want, but you
can't always get what you need." The kinds of things we need are
produced by groups pursuing public value.
We should care more about public and civic value than about
personal or communal value because society benefits more from them,
but also because public and civic value are harder to create. The
amount of public and civic value we get out of our cognitive surplus
is an open question, and one strongly affected by the culture of the
groups doing the sharing, and by the culture of the larger society
that those groups are embedded in. As Dean Kamen, the inventor and
entrepreneur, puts it, "In a free culture, you get what you
celebrate." Depending on what we celebrate in one another, we can get
a few pieces of public and civic value, like those we see today in
Wikipedia and open source software and the Responsible Citizens, or we
can celebrate people who create civic value, making it a deep part of
the experience of users everywhere.
Groups and Governance (p. 178):
There is no one-size-fits-all set of rules for governing groups
that create public value. Working software projects like Apache tend
to be brutal technical meritocracies, while groups coordinated via
social networks, like the Responsible Citizens, tend to have a more
supportive culture, and so on. Thee are two universals, however: to
succeed in creating and sustaining public value, a group must defend
itself against external threats (like eBay defending itself against
fraud) and against internal threats (like the members of the Apache
project defending themselves against getting sidetracked by arguments
or inertia).
7. Looking for the Mouse (p. 185):
The earliest visibly successful uses of cognitive surplus were in
technical communities of computer programmers, where collaborative
behaviors are well understood and where cultural barriers to
participating are few. Programmers who work on open source projects
like Apache and Linux are by definition people who view participation
in a positive light. Steve Weber, a Berkeley political scientist and
one of the great chroniclers of the open source movement, notes in his
book The Success of Open Source that neither the reduced costs
of collaboration nor the eventual technical quality of the output can
fully explain a person's choice to work on an open source
project. Instead, a critical mass of core programmers have to have "a
positive normative or ethical valence toward the process," which is to
say, to have made a deep judgment that social production is the right
way to create software.
(p. 186):
Such a conversation will never happen. If you do a web search for
"we as a society," you will find a litany of failed causes, because
society isn't the kind of unit that can have conversations, come to
decisions, and take action. Civic value rarely comes from sudden
social conversations; nor does it bubble up from individual
actions. It comes, instead, from the work of groups, small groups at
first that grow in size and importance, the pattern of collaborative
circles, communities and practice, and many other group patterns. If
you want to create new forms of civic value, we need to improve the
ability of small groups to try radical things, to help the inventors
of the next PatientsLikeMe or the next set of Responsible Citizens get
up and going. It's from groups trying new things that the most
profound uses of social media have hitherto come and will come in the
future.
Paradox of Revolution
Improving the Odds: subsection list:
Starting
--Start Small
--Ask "Why?"
--Behavior Follows Opportunity
--Default to Social
Growing
--A Hundred Users Are Harder Than a Dozen and Harder Than a Thousand
--People Differ. More People Differ More.
--Intimacy Doesn't Scale
--Support a Supportive Culture
Adapting
--The Faster You Learn, the Sooner You'll Be Able to Adapt
--Success Causes More Problems Than Failure
--Clarity Is Violence
--Try Anything. Try Everything.
(p. 194):
Projects that will work only if they grow large generally won't
grow large; people who are fixated on creating large-scale future
success can actually reduce the possibility of creating the
small-scale here-and-now successes needed to get there. A veritable
natural law in social media is that to get to a system that is large
and good, it is far better to start with a system that is small and
good and work on making it bigger than to start with a system that is
large and mediocre and working on making it better.
(p. 198):
The key transition is around culture. A small group where everyone
knows everyone else can rely on personality to arrange its affairs,
while a large group will have some kind of preexisting culture that
new users adopt. In the transition between those two scales is where
culture gets established. (By aligning members' actions and
assumptions, even when they don't know each other, culture is a way to
keep the growing complexity of large groups at bay.) Once a culture is
established, whether it's helpful or suspicious, accepting or
skeptical, it is very hard to change.
The key is to recruit as the first dozens of users people who will
embody the right cultural norms, with the caveat that what makes a set
of norms right differs from place to place.
(p. 199):
In broadcast systems, the bigger the group, the more behavior
converges on some kind of average; in participatory systems, "average"
is an almost useless concept. The behaviors of the most active and
least active members diverge sharply as the population grows.
Three Ways to Manage a Revolution (p. 210):
Meanwhile, even in the "As Much Chaos as We Can Stand" scenario,
the radicals won't be able to create any more change than the members
of society can imagine. We've had the internet for forty years now,
but Twitter and YouTube are less than five years old, not because the
technology wasn't in place earlier but because society wasn't yet
ready to take advantage of those opportunities. The upper limit of "As
Much Chaos as We Can Stand" is thus the time and energy required for
social diffusion.
Looking for the Mouse (p. 212):
For those of us over forty, exercising this kind of imagination
requires conscious effort, because it's so different from what we grew
up with. At NYU, where I teach, I get to see the world through my
students' eyes by listening to them talk, reading what they write, and
watching what they do. This gives me some sense of the world as
twenty-five-years-olds see it, and it looks very different from (and
mostly better than) the world I grew up in.
Some books and essays referenced by Shirky:
- Chris Anderson: Free: The Future of a Radical Price
(2009, Hyperion)
- Wilfred Bion: Experiences in Groups and Other Papers
(1991, Routledge)
- Nicholas Christakis/James Fowler: Connected: The Surprising
Power of Our Social Networks and How They Shape Our Lives
(2009, Little Brown)
- Elizabeth Eisenstein: The Printing Press as an Agent of
Change (1980, Cambridge University Press)
- Dominique Foray: The Economics of Knowledge (2004,
MIT Press)
- Uri Gneezy/Aldo Rustichini: "A Fine Is a Price" (2000,
Journal of Legal Studies 29.1)
- Nik Gowing: "Skyful of Lies" and Black Swans: The New
Tyranny of Shifting Information Power in Crisis (2009, Reuters
Institute for the Study of Journalism)
- Dave Hickey: "Romancing the Looky-Loos", in Air
Guitar: Essays on Art and Democracy (1997, Foundation for
Advanced Critical Studies)
- Gary Kamiya: "The Death of the News" (2009, Salon)
[link]
- Andrew Keen: The Cult of the Amateur: How Blogs, MySpace,
YouTube, and the Rest of Today's User-Generated Media Are Destroying
Our Economy, Our Culture, and Our Values (2007, Broadway)
- Kevin Kelly: "Triumph of the Default" (2009, The
Technium)
[link]
- Melissa McEwan: "The Terrible Bargain We Have Regretfully
Struck" (2009, Shakesville)
[link]
- Robert Putnam: Bowling Alone: America's Declining Social
Capital (2000, Simon & Schuster)
- Steven Shaw: "The Zagat Effect" (2000, Commentary)
- Steve Weber: The Success of Open Source (2005,
Harvard University Press)
Websites referenced:
- BeExtra.org
- Care2.com
- CouchSurfing.org
- Current.com
- Delicious.com
- DonorsChoose.org
- FanFiction.net
- FictionAlley.org
- Firstgiving.com
- Flickr.com
- Grobanitesforcharity.org
- HarryPotterFanFiction.com
- ICanHasCheezburger.com
- Kiva.org
- NetSquared.org
- PatientsLikeMe.com
- PickupPal.com
- Ushahidi.com
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